waypoint predictor
Fast-SmartWay: Panoramic-Free End-to-End Zero-Shot Vision-and-Language Navigation
Shi, Xiangyu, Li, Zerui, Qiao, Yanyuan, Wu, Qi
Recent advances in Vision-and-Language Navigation in Continuous Environments (VLN-CE) have leveraged multimodal large language models (MLLMs) to achieve zero-shot navigation. However, existing methods often rely on panoramic observations and two-stage pipelines involving waypoint predictors, which introduce significant latency and limit real-world applicability. In this work, we propose Fast-SmartWay, an end-to-end zero-shot VLN-CE framework that eliminates the need for panoramic views and waypoint predictors. Our approach uses only three frontal RGB-D images combined with natural language instructions, enabling MLLMs to directly predict actions. To enhance decision robustness, we introduce an Uncertainty-Aware Reasoning module that integrates (i) a Disambiguation Module for avoiding local optima, and (ii) a Future-Past Bidirectional Reasoning mechanism for globally coherent planning. Experiments on both simulated and real-robot environments demonstrate that our method significantly reduces per-step latency while achieving competitive or superior performance compared to panoramic-view baselines. These results demonstrate the practicality and effectiveness of Fast-SmartWay for real-world zero-shot embodied navigation.
Boosting Zero-Shot VLN via Abstract Obstacle Map-Based Waypoint Prediction with TopoGraph-and-VisitInfo-Aware Prompting
Li, Boqi, Li, Siyuan, Wang, Weiyi, Li, Anran, Cao, Zhong, Liu, Henry X.
Abstract-- With the rapid progress of foundation models and robotics, vision-language navigation (VLN) has emerged as a key task for embodied agents with broad practical applications. We address VLN in continuous environments, a particularly challenging setting where an agent must jointly interpret natural language instructions, perceive its surroundings, and plan low-level actions. We propose a zero-shot framework that integrates a simplified yet effective waypoint predictor with a multimodal large language model (MLLM). The predictor operates on an abstract obstacle map, producing linearly reachable waypoints, which are incorporated into a dynamically updated topological graph with explicit visitation records. The graph and visitation information are encoded into the prompt, enabling reasoning over both spatial structure and exploration history to encourage exploration and equip MLLM with local path planning for error correction. Extensive experiments on R2R-CE and RxR-CE show that our method achieves state-of-the-art zero-shot performance, with success rates of 41% and 36%, respectively, outperforming prior state-of-the-art methods.
DAgger Diffusion Navigation: DAgger Boosted Diffusion Policy for Vision-Language Navigation
Shi, Haoxiang, Deng, Xiang, Li, Zaijing, Chen, Gongwei, Wang, Yaowei, Nie, Liqiang
Vision-Language Navigation in Continuous Environments (VLN-CE) requires agents to follow natural language instructions through free-form 3D spaces. Existing VLN-CE approaches typically use a two-stage waypoint planning framework, where a high-level waypoint predictor generates the navigable waypoints, and then a navigation planner suggests the intermediate goals in the high-level action space. However, this two-stage decomposition framework suffers from: (1) global sub-optimization due to the proxy objective in each stage, and (2) a performance bottleneck caused by the strong reliance on the quality of the first-stage predicted waypoints. To address these limitations, we propose DAgger Diffusion Navigation (DifNav), an end-to-end optimized VLN-CE policy that unifies the traditional two stages, i.e. waypoint generation and planning, into a single diffusion policy. Notably, DifNav employs a conditional diffusion policy to directly model multi-modal action distributions over future actions in continuous navigation space, eliminating the need for a waypoint predictor while enabling the agent to capture multiple possible instruction-following behaviors. To address the issues of compounding error in imitation learning and enhance spatial reasoning in long-horizon navigation tasks, we employ DAgger for online policy training and expert trajectory augmentation, and use the aggregated data to further fine-tune the policy. This approach significantly improves the policy's robustness and its ability to recover from error states. Extensive experiments on benchmark datasets demonstrate that, even without a waypoint predictor, the proposed method substantially outperforms previous state-of-the-art two-stage waypoint-based models in terms of navigation performance. Our code is available at: https://github.com/Tokishx/DifNav.
- Information Technology > Artificial Intelligence > Robots (1.00)
- Information Technology > Artificial Intelligence > Representation & Reasoning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks (0.93)
- Information Technology > Artificial Intelligence > Natural Language > Large Language Model (0.68)
SmartWay: Enhanced Waypoint Prediction and Backtracking for Zero-Shot Vision-and-Language Navigation
Shi, Xiangyu, Li, Zerui, Lyu, Wenqi, Xia, Jiatong, Dayoub, Feras, Qiao, Yanyuan, Wu, Qi
Vision-and-Language Navigation (VLN) in continuous environments requires agents to interpret natural language instructions while navigating unconstrained 3D spaces. Existing VLN-CE frameworks rely on a two-stage approach: a waypoint predictor to generate waypoints and a navigator to execute movements. However, current waypoint predictors struggle with spatial awareness, while navigators lack historical reasoning and backtracking capabilities, limiting adaptability. We propose a zero-shot VLN-CE framework integrating an enhanced waypoint predictor with a Multi-modal Large Language Model (MLLM)-based navigator. Our predictor employs a stronger vision encoder, masked cross-attention fusion, and an occupancy-aware loss for better waypoint quality. The navigator incorporates history-aware reasoning and adaptive path planning with backtracking, improving robustness. Experiments on R2R-CE and MP3D benchmarks show our method achieves state-of-the-art (SOTA) performance in zero-shot settings, demonstrating competitive results compared to fully supervised methods. Real-world validation on Turtlebot 4 further highlights its adaptability.
Narrowing the Gap between Vision and Action in Navigation
Zhang, Yue, Kordjamshidi, Parisa
The existing methods for Vision and Language Navigation in the Continuous Environment (VLN-CE) commonly incorporate a waypoint predictor to discretize the environment. This simplifies the navigation actions into a view selection task and improves navigation performance significantly compared to direct training using low-level actions. However, the VLN-CE agents are still far from the real robots since there are gaps between their visual perception and executed actions. First, VLN-CE agents that discretize the visual environment are primarily trained with high-level view selection, which causes them to ignore crucial spatial reasoning within the low-level action movements. Second, in these models, the existing waypoint predictors neglect object semantics and their attributes related to passibility, which can be informative in indicating the feasibility of actions. To address these two issues, we introduce a low-level action decoder jointly trained with high-level action prediction, enabling the current VLN agent to learn and ground the selected visual view to the low-level controls. Moreover, we enhance the current waypoint predictor by utilizing visual representations containing rich semantic information and explicitly masking obstacles based on humans' prior knowledge about the feasibility of actions. Empirically, our agent can improve navigation performance metrics compared to the strong baselines on both high-level and low-level actions.
- Oceania > Australia > Victoria > Melbourne (0.05)
- North America > United States > Michigan > Ingham County > Lansing (0.04)
- North America > United States > Michigan > Ingham County > East Lansing (0.04)
- North America > United States > New York > New York County > New York City (0.04)
Safe-VLN: Collision Avoidance for Vision-and-Language Navigation of Autonomous Robots Operating in Continuous Environments
Yue, Lu, Zhou, Dongliang, Xie, Liang, Zhang, Feitian, Yan, Ye, Yin, Erwei
The task of vision-and-language navigation in continuous environments (VLN-CE) aims at training an autonomous agent to perform low-level actions to navigate through 3D continuous surroundings using visual observations and language instructions. The significant potential of VLN-CE for mobile robots has been demonstrated across a large number of studies. However, most existing works in VLN-CE focus primarily on transferring the standard discrete vision-and-language navigation (VLN) methods to continuous environments, overlooking the problem of collisions. Such oversight often results in the agent deviating from the planned path or, in severe instances, the agent being trapped in obstacle areas and failing the navigational task. To address the above-mentioned issues, this paper investigates various collision scenarios within VLN-CE and proposes a classification method to predicate the underlying causes of collisions. Furthermore, a new VLN-CE algorithm, named Safe-VLN, is proposed to bolster collision avoidance capabilities including two key components, i.e., a waypoint predictor and a navigator. In particular, the waypoint predictor leverages a simulated 2D LiDAR occupancy mask to prevent the predicted waypoints from being situated in obstacle-ridden areas. The navigator, on the other hand, employs the strategy of `re-selection after collision' to prevent the robot agent from becoming ensnared in a cycle of perpetual collisions. The proposed Safe-VLN is evaluated on the R2R-CE, the results of which demonstrate an enhanced navigational performance and a statistically significant reduction in collision incidences.